Paper Mario DX
Paper Mario (N64) modding
 
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1D.c
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1#include "animation_script.h"
2
4 as_SetRotation(1, 0.0, 0.0, 0.0)
5 as_SetPos(1, 0, 0, 0)
6 as_SetScale(1, 1.0, 1.0, 1.0)
7 as_SetRotation(2, 0.0, 0.0, -9.33)
8 as_SetPos(2, 68, 0, -21)
9 as_SetScale(2, 1.0, 1.0, 1.0)
10 as_SetRotation(3, 0.0, 0.0, -9.33)
11 as_SetPos(3, 52, 19, -21)
12 as_SetScale(3, 1.0, 1.0, 1.0)
13 as_SetRotation(4, 0.0, 0.0, 20.665)
14 as_SetPos(4, 44, 24, -21)
15 as_SetScale(4, 1.0, 1.0, 1.0)
16 as_SetRotation(5, 0.0, 0.0, 0.67)
17 as_SetPos(5, 69, -19, -20)
18 as_SetScale(5, 1.0, 1.0, 1.0)
19 as_SetRotation(6, 0.0, 0.0, 90.665)
20 as_SetPos(6, 77, 24, -20)
21 as_SetScale(6, 1.0, 1.0, 1.0)
22 as_SetRotation(7, 0.0, 0.0, 140.67)
23 as_SetPos(7, 58, 46, -20)
24 as_SetScale(7, 1.0, 1.0, 1.0)
25 as_SetRotation(8, 0.0, 0.0, 35.67)
26 as_SetPos(8, 43, 51, -20)
27 as_SetScale(8, 1.0, 1.0, 1.0)
28 as_Wait(1)
29 as_SetRotation(2, 0.0, 0.0, -9.765)
30 as_SetRotation(3, 0.0, 0.0, -9.11)
31 as_SetPos(3, 52, 20, -21)
32 as_SetRotation(4, 0.0, 0.0, 22.87)
33 as_SetPos(4, 44, 25, -21)
34 as_SetRotation(6, 0.0, 0.0, 87.365)
35 as_SetPos(6, 77, 23, -20)
36 as_SetRotation(7, 0.0, 0.0, 138.91)
37 as_SetPos(7, 58, 47, -20)
38 as_SetRotation(8, 0.0, 0.0, 36.22)
39 as_SetPos(8, 42, 53, -20)
40 as_Wait(1)
41 as_SetRotation(2, 0.0, 0.0, -10.98)
42 as_SetRotation(3, 0.0, 0.0, -8.5)
43 as_SetPos(3, 53, 23, -21)
44 as_SetRotation(4, 0.0, 0.0, 28.935)
45 as_SetPos(4, 44, 30, -21)
46 as_SetRotation(6, 0.0, 0.0, 78.27)
47 as_SetRotation(7, 0.0, 0.0, 134.055)
48 as_SetPos(7, 59, 50, -20)
49 as_SetRotation(8, 0.0, 0.0, 37.735)
50 as_SetPos(8, 39, 56, -20)
51 as_Wait(1)
52 as_SetRotation(2, 0.0, 0.0, -12.805)
53 as_SetRotation(3, 0.0, 0.0, -7.585)
54 as_SetPos(3, 55, 28, -21)
55 as_SetRotation(4, 0.0, 0.0, 38.07)
56 as_SetPos(4, 45, 36, -21)
57 as_SetRotation(6, 0.0, 0.0, 64.57)
58 as_SetPos(6, 77, 22, -20)
59 as_SetRotation(7, 0.0, 0.0, 126.75)
60 as_SetPos(7, 61, 54, -20)
61 as_SetRotation(8, 0.0, 0.0, 40.02)
62 as_SetPos(8, 36, 61, -20)
63 as_Wait(1)
64 as_SetRotation(2, 0.0, 0.0, -15.085)
65 as_SetRotation(3, 0.0, 0.0, -6.45)
66 as_SetPos(3, 59, 32, -21)
67 as_SetRotation(4, 0.0, 0.0, 49.465)
68 as_SetPos(4, 47, 45, -21)
69 as_SetRotation(6, 0.0, 0.0, 47.47)
70 as_SetPos(6, 77, 20, -20)
71 as_SetRotation(7, 0.0, 0.0, 117.63)
72 as_SetPos(7, 65, 59, -20)
73 as_SetRotation(8, 0.0, 0.0, 42.87)
74 as_SetPos(8, 35, 66, -20)
75 as_Wait(1)
76 as_SetRotation(2, 0.0, 0.0, -17.66)
77 as_SetRotation(3, 0.0, 0.0, -5.16)
78 as_SetPos(3, 65, 36, -21)
79 as_SetRotation(4, 0.0, 0.0, 62.335)
80 as_SetPos(4, 52, 53, -21)
81 as_SetRotation(6, 0.0, 0.0, 28.17)
82 as_SetPos(6, 77, 19, -20)
83 as_SetRotation(7, 0.0, 0.0, 107.335)
84 as_SetPos(7, 71, 62, -20)
85 as_SetRotation(8, 0.0, 0.0, 46.085)
86 as_SetPos(8, 37, 70, -20)
87 as_Wait(1)
88 as_SetRotation(2, 0.0, 0.0, -20.37)
89 as_SetPos(2, 67, 0, -21)
90 as_SetRotation(3, 0.0, 0.0, -3.805)
91 as_SetPos(3, 73, 38, -21)
92 as_SetRotation(4, 0.0, 0.0, 75.87)
93 as_SetPos(4, 59, 59, -21)
94 as_SetRotation(6, 0.0, 0.0, 7.865)
95 as_SetPos(6, 77, 18, -20)
96 as_SetRotation(7, 0.0, 0.0, 96.505)
97 as_SetPos(7, 79, 63, -20)
98 as_SetRotation(8, 0.0, 0.0, 49.465)
99 as_SetPos(8, 41, 72, -20)
100 as_Wait(1)
101 as_SetRotation(2, 0.0, 0.0, -23.045)
102 as_SetRotation(3, 0.0, 0.0, -2.465)
103 as_SetPos(3, 81, 38, -21)
104 as_SetRotation(4, 0.0, 0.0, 89.265)
105 as_SetPos(4, 66, 63, -21)
106 as_SetRotation(6, 0.0, 0.0, -12.23)
107 as_SetPos(6, 76, 18, -20)
108 as_SetRotation(7, 0.0, 0.0, 85.79)
109 as_SetPos(7, 86, 61, -20)
110 as_SetRotation(8, 0.0, 0.0, 52.82)
111 as_SetPos(8, 47, 70, -20)
112 as_Wait(1)
113 as_SetRotation(2, 0.0, 0.0, -25.54)
114 as_SetRotation(3, 0.0, 0.0, -1.22)
115 as_SetPos(3, 88, 35, -21)
116 as_SetRotation(4, 0.0, 0.0, 101.735)
117 as_SetPos(4, 73, 65, -21)
118 as_SetRotation(6, 0.0, 0.0, -30.925)
119 as_SetPos(6, 75, 18, -20)
120 as_SetRotation(7, 0.0, 0.0, 75.815)
121 as_SetPos(7, 92, 58, -20)
122 as_SetRotation(8, 0.0, 0.0, 55.935)
123 as_SetPos(8, 54, 67, -20)
124 as_Wait(1)
125 as_SetRotation(2, 0.0, 0.0, -27.685)
126 as_SetRotation(3, 0.0, 0.0, -0.15)
127 as_SetPos(3, 93, 31, -21)
128 as_SetRotation(4, 0.0, 0.0, 112.47)
129 as_SetPos(4, 78, 65, -21)
130 as_SetRotation(6, 0.0, 0.0, -47.03)
131 as_SetPos(6, 75, 19, -20)
132 as_SetRotation(7, 0.0, 0.0, 67.225)
133 as_SetPos(7, 97, 54, -20)
134 as_SetRotation(8, 0.0, 0.0, 58.62)
135 as_SetPos(8, 60, 63, -20)
136 as_Wait(1)
137 as_SetRotation(2, 0.0, 0.0, -29.33)
138 as_SetRotation(3, 0.0, 0.0, 0.67)
139 as_SetPos(3, 96, 27, -21)
140 as_SetRotation(4, 0.0, 0.0, 120.665)
141 as_SetPos(4, 82, 63, -21)
142 as_SetRotation(6, 0.0, 0.0, -59.33)
143 as_SetRotation(7, 0.0, 0.0, 60.67)
144 as_SetPos(7, 99, 49, -20)
145 as_SetRotation(8, 0.0, 0.0, 60.67)
146 as_SetPos(8, 65, 59, -20)
147 as_Wait(1)
148 as_SetRotation(2, 0.0, 0.0, -30.18)
149 as_SetRotation(3, 0.0, 0.0, 1.095)
150 as_SetPos(3, 97, 25, -21)
151 as_SetRotation(4, 0.0, 0.0, 124.935)
152 as_SetPos(4, 84, 63, -21)
153 as_SetRotation(6, 0.0, 0.0, -65.73)
154 as_SetRotation(7, 0.0, 0.0, 57.255)
155 as_SetPos(7, 100, 47, -20)
156 as_SetRotation(8, 0.0, 0.0, 61.735)
157 as_SetPos(8, 68, 56, -20)
158 as_Wait(1)
159 as_SetRotation(2, 0.0, 0.0, -30.285)
160 as_SetRotation(3, 0.0, 0.0, 1.15)
161 as_SetRotation(4, 0.0, 0.0, 125.47)
162 as_SetRotation(6, 0.0, 0.0, -66.525)
163 as_SetRotation(7, 0.0, 0.0, 56.83)
164 as_SetPos(7, 101, 47, -20)
165 as_SetRotation(8, 0.0, 0.0, 61.865)
166 as_Wait(1)
167 as_SetRotation(2, 0.0, 0.0, -29.965)
168 as_SetRotation(3, 0.0, 0.0, 0.99)
169 as_SetPos(3, 97, 26, -21)
170 as_SetRotation(4, 0.0, 0.0, 123.87)
171 as_SetPos(4, 83, 63, -21)
172 as_SetRotation(6, 0.0, 0.0, -64.13)
173 as_SetRotation(7, 0.0, 0.0, 58.11)
174 as_SetPos(7, 100, 48, -20)
175 as_SetRotation(8, 0.0, 0.0, 61.47)
176 as_SetPos(8, 67, 57, -20)
177 as_Wait(1)
178 as_SetRotation(2, 0.0, 0.0, -29.54)
179 as_SetRotation(3, 0.0, 0.0, 0.775)
180 as_SetPos(3, 96, 27, -21)
181 as_SetRotation(4, 0.0, 0.0, 121.73)
182 as_SetPos(4, 82, 63, -21)
183 as_SetRotation(6, 0.0, 0.0, -60.925)
184 as_SetRotation(7, 0.0, 0.0, 59.815)
185 as_SetPos(7, 100, 49, -20)
186 as_SetRotation(8, 0.0, 0.0, 60.93)
187 as_SetPos(8, 66, 58, -20)
188 as_Wait(1)
190 as_End
191};
AnimScript LavaPiranha_ModelScript_1D
Definition 1D.c:3
#define as_Wait(time)
s16 AnimScript[]
#define as_SetPos(node, x, y, z)
#define as_SetRotation(node, x, y, z)
#define as_SetScale(node, x, y, z)
#define as_End
#define as_Restart