Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
AlbinoDino.h
Go to the documentation of this file.
1
#include "common.h"
2
#include "sprite/npc/AlbinoDino.h"
3
4
#define ALBINO_DINO_ANIMS \
5
{ \
6
.idle = ANIM_AlbinoDino_Still, \
7
.walk = ANIM_AlbinoDino_Still, \
8
.run = ANIM_AlbinoDino_Still, \
9
.chase = ANIM_AlbinoDino_Still, \
10
.anim_4 = ANIM_AlbinoDino_Still, \
11
.anim_5 = ANIM_AlbinoDino_Still, \
12
.death = ANIM_AlbinoDino_Still, \
13
.hit = ANIM_AlbinoDino_Still, \
14
.anim_8 = ANIM_AlbinoDino_Still, \
15
.anim_9 = ANIM_AlbinoDino_Still, \
16
.anim_A = ANIM_AlbinoDino_Still, \
17
.anim_B = ANIM_AlbinoDino_Still, \
18
.anim_C = ANIM_AlbinoDino_Idle, \
19
.anim_D = ANIM_AlbinoDino_Idle, \
20
.anim_E = ANIM_AlbinoDino_Idle, \
21
.anim_F = ANIM_AlbinoDino_Still, \
22
}
src
world
common
enemy
AlbinoDino.h
Generated by
1.10.0