Paper Mario DX
Paper Mario (N64) modding
 
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RandomFlowers.inc.c
Go to the documentation of this file.
1#include "common.h"
2#include "effects.h"
3
5 Label(0)
6 // posX range: 125 to 375
7 Call(RandInt, 250, LVar0)
8 Sub(LVar0, 125)
9 // posY: 0
10 Set(LVar1, 0)
11 // posZ range: -100 to -60
12 Call(RandInt, 40, LVar2)
13 Sub(LVar2, 100)
14 Call(RandInt, 30, LVar3)
15 Add(LVar3, 90)
17 Call(RandInt, 20, LVar0)
18 Add(LVar0, 20)
19 Wait(LVar0)
20 Goto(0)
21 Return
22 End
23};
24
26 Label(0)
27 // posX range: 125 to 375
28 Call(RandInt, 250, LVar0)
29 Sub(LVar0, 125)
30 // posY: 0
31 Set(LVar1, 0)
32 // posZ range: 71 to 121
33 Call(RandInt, 50, LVar2)
34 Add(LVar2, 71)
35 Call(RandInt, 30, LVar3)
36 Add(LVar3, 90)
38 Call(RandInt, 30, LVar0)
39 Add(LVar0, 20)
40 Wait(LVar0)
41 Goto(0)
42 Return
43 End
44};
45
47 Label(0)
48 // posX range: 125 to 375
49 Call(RandInt, 250, LVar0)
50 Sub(LVar0, 125)
51 // posY: 50
52 Set(LVar1, 50)
53 // posZ range: -124 to -84
54 Call(RandInt, 40, LVar2)
55 Add(LVar2, -124)
56 Call(RandInt, 30, LVar3)
57 Add(LVar3, 90)
59 Call(RandInt, 30, LVar0)
60 Add(LVar0, 20)
61 Wait(LVar0)
62 Goto(0)
63 Return
64 End
65};
BSS s32 PopupMenu_SelectedIndex
Bytecode EvtScript[]
ApiStatus RandInt(Evt *script, b32 isInitialCall)
#define Set(VAR, INT_VALUE)
Sets the given variable to a given value casted to an integer.
Definition macros.h:365
#define Sub(VAR, INT_VALUE)
Definition macros.h:377
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
Definition macros.h:213
#define Add(VAR, INT_VALUE)
Definition macros.h:376
#define Goto(LABEL_ID)
Moves execution to the given label.
Definition macros.h:232
#define Label(LABEL_ID)
Marks this point in the script as a Goto target.
Definition macros.h:227
#define LVar2
Definition macros.h:150
#define LVar1
Definition macros.h:149
#define Wait(NUM_FRAMES)
Blocks for the given number of frames.
Definition macros.h:254
#define PlayEffect(args...)
Definition macros.h:807
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
Definition macros.h:576
#define LVar3
Definition macros.h:151
#define LVar0
Definition macros.h:148
#define Return
Kills the current EVT thread.
Definition macros.h:217