Paper Mario DX
Paper Mario (N64) modding
 
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ShiverToad.h
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1#include "common.h"
2#include "sprite/npc/ShiverToad.h"
3
4#define SHIVER_TOAD_RED_ANIMS \
5{ \
6 .idle = ANIM_ShiverToad_Red_Idle, \
7 .walk = ANIM_ShiverToad_Red_Walk, \
8 .run = ANIM_ShiverToad_Red_Idle, \
9 .chase = ANIM_ShiverToad_Red_Idle, \
10 .anim_4 = ANIM_ShiverToad_Red_Idle, \
11 .anim_5 = ANIM_ShiverToad_Red_Idle, \
12 .death = ANIM_ShiverToad_Red_Idle, \
13 .hit = ANIM_ShiverToad_Red_Idle, \
14 .anim_8 = ANIM_ShiverToad_Red_Idle, \
15 .anim_9 = ANIM_ShiverToad_Red_Idle, \
16 .anim_A = ANIM_ShiverToad_Red_Idle, \
17 .anim_B = ANIM_ShiverToad_Red_Idle, \
18 .anim_C = ANIM_ShiverToad_Red_Idle, \
19 .anim_D = ANIM_ShiverToad_Red_Idle, \
20 .anim_E = ANIM_ShiverToad_Red_Idle, \
21 .anim_F = ANIM_ShiverToad_Red_Idle, \
22}