8 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
10 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
11 gsDPSetTextureDetail(G_TD_CLAMP),
12 gsDPSetTextureLOD(G_TL_TILE),
13 gsDPLoadTextureBlock(D_0A0003C0_E3D190, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 32, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
14 gsDPSetTexturePersp(G_TP_PERSP),
15 gsDPSetTextureLUT(G_TT_NONE),
16 gsDPSetTextureFilter(G_TF_BILERP),
17 gsDPSetTextureConvert(G_TC_FILT),
24 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
26 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
27 gsDPSetTextureDetail(G_TD_CLAMP),
28 gsDPSetTextureLOD(G_TL_TILE),
29 gsDPLoadTextureBlock_4b(D_0A000848_E3D618, G_IM_FMT_CI, 16, 32, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
30 gsDPSetTexturePersp(G_TP_PERSP),
31 gsDPSetTextureLUT(G_TT_RGBA16),
32 gsDPLoadTLUT_pal16(0, D_0A000948_E3D718),
33 gsDPSetTextureFilter(G_TF_BILERP),
34 gsDPSetTextureConvert(G_TC_FILT),
39 1.000000, 0.000000, 0.000000, 0.000000,
40 0.000000, 1.000000, 0.000000, 0.000000,
41 0.000000, 0.000000, 1.000000, 0.000000,
42 0.000000, 0.000000, 0.000000, 1.000000
47 gsDPSetCycleType(G_CYC_1CYCLE),
48 gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_AA_ZB_XLU_SURF2),
50 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
51 gsSPSetGeometryMode(G_SHADING_SMOOTH),
52 gsSPVertex(&D_0A000000_E3CDD0[4], 4, 0),
53 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
59 gsDPSetCycleType(G_CYC_1CYCLE),
60 gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_AA_ZB_XLU_SURF2),
62 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
63 gsSPSetGeometryMode(G_SHADING_SMOOTH),
69 gsSPVertex(&D_0A000000_E3CDD0[8], 28, 0),
70 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
71 gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
72 gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
73 gsSP2Triangles(20, 21, 22, 0, 20, 22, 23, 0),
74 gsSPVertex(&D_0A000000_E3CDD0[36], 16, 0),
75 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
81 gsSPVertex(&D_0A000000_E3CDD0[8], 28, 0),
82 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
83 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
84 gsSP2Triangles(24, 25, 26, 0, 24, 26, 27, 0),
85 gsSPVertex(&D_0A000000_E3CDD0[56], 4, 0),
86 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
87 gsSPVertex(&D_0A000000_E3CDD0[36], 16, 0),
88 gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
94 gsSPVertex(&D_0A000000_E3CDD0[8], 28, 0),
95 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
96 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
97 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
98 gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
99 gsSPVertex(&D_0A000000_E3CDD0[36], 16, 0),
100 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
101 gsSPEndDisplayList(),
106 gsSPVertex(&D_0A000000_E3CDD0[8], 28, 0),
107 gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
108 gsSP2Triangles(20, 21, 22, 0, 20, 22, 23, 0),
109 gsSP2Triangles(24, 25, 26, 0, 24, 26, 27, 0),
110 gsSPVertex(&D_0A000000_E3CDD0[56], 4, 0),
111 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
112 gsSPVertex(&D_0A000000_E3CDD0[36], 16, 0),
113 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
114 gsSPEndDisplayList(),
119 gsSPVertex(&D_0A000000_E3CDD0[52], 4, 0),
120 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
121 gsSPEndDisplayList(),
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)