Paper Mario DX
Paper Mario (N64) modding
 
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arn_02_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1D
2#define MODEL_g6 0x1C
3#define MODEL_o41 0x1B
4#define MODEL_o37 0x1A
5#define MODEL_o21 0x19
6#define MODEL_o20 0x18
7#define MODEL_o19 0x17
8#define MODEL_yabu 0x16
9#define MODEL_kusa1 0x15
10#define MODEL_iwa 0x14
11#define MODEL_o44 0x13
12#define MODEL_o43 0x12
13#define MODEL_o42 0x11
14#define MODEL_o38 0x10
15#define MODEL_1wa8 0xF
16#define MODEL_1wa5 0xE
17#define MODEL_1wa3 0xD
18#define MODEL_1wa2 0xC
19#define MODEL_iwa1 0xB
20#define MODEL_g1 0xA
21#define MODEL_o6 0x9
22#define MODEL_o3 0x8
23#define MODEL_g2 0x7
24#define MODEL_waku 0x6
25#define MODEL_soku 0x5
26#define MODEL_kusa 0x4
27#define MODEL_tuti 0x3
28#define MODEL_exit 0x2
29#define MODEL_exit2 0x1
30#define MODEL_exit1 0x0
31