Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
arn_03_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x2B
2
#define COLLIDER_g29 0x2A
3
#define COLLIDER_o138 0x29
4
#define COLLIDER_ie4 0x28
5
#define COLLIDER_o155 0x27
6
#define COLLIDER_4doa 0x26
7
#define COLLIDER_4kabe 0x25
8
#define COLLIDER_ie3 0x24
9
#define COLLIDER_o109 0x23
10
#define COLLIDER_o108 0x22
11
#define COLLIDER_ie2 0x21
12
#define COLLIDER_o99 0x20
13
#define COLLIDER_o97 0x1F
14
#define COLLIDER_o96 0x1E
15
#define COLLIDER_ie1 0x1D
16
#define COLLIDER_doa 0x1C
17
#define COLLIDER_1kabe 0x1B
18
#define COLLIDER_etc 0x1A
19
#define COLLIDER_iwa2 0x19
20
#define COLLIDER_ki2 0x18
21
#define COLLIDER_ki1 0x17
22
#define COLLIDER_1wa1 0x16
23
#define COLLIDER_g2 0x15
24
#define COLLIDER_o152 0x14
25
#define COLLIDER_o151 0x13
26
#define COLLIDER_o141 0x12
27
#define COLLIDER_o150 0x11
28
#define COLLIDER_o149 0x10
29
#define COLLIDER_2 0xF
30
#define COLLIDER_o148 0xE
31
#define COLLIDER_o147 0xD
32
#define COLLIDER_o140 0xC
33
#define COLLIDER_o146 0xB
34
#define COLLIDER_o145 0xA
35
#define COLLIDER_1 0x9
36
#define COLLIDER_exit 0x8
37
#define COLLIDER_exite 0x7
38
#define COLLIDER_ne 0x6
39
#define COLLIDER_deilie 0x5
40
#define COLLIDER_deilite 0x4
41
#define COLLIDER_exitw 0x3
42
#define COLLIDER_nw 0x2
43
#define COLLIDER_deiliw 0x1
44
#define COLLIDER_deilitw 0x0
45
46
#define ZONE_Root 0x4
47
#define ZONE_g15 0x3
48
#define ZONE_o66 0x2
49
#define ZONE_o65 0x1
50
#define ZONE_o64 0x0
51
include
mapfs
arn_03_hit.h
Generated by
1.10.0