Paper Mario DX
Paper Mario (N64) modding
 
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arn_04_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1B
2#define MODEL_g6 0x1A
3#define MODEL_o44 0x19
4#define MODEL_o37 0x18
5#define MODEL_o21 0x17
6#define MODEL_o19 0x16
7#define MODEL_yabu 0x15
8#define MODEL_kusa1 0x14
9#define MODEL_iwa 0x13
10#define MODEL_1wa8 0x12
11#define MODEL_1wa7 0x11
12#define MODEL_1wa6 0x10
13#define MODEL_1wa5 0xF
14#define MODEL_iwa4 0xE
15#define MODEL_1wa3 0xD
16#define MODEL_1wa2 0xC
17#define MODEL_iwa1 0xB
18#define MODEL_g1 0xA
19#define MODEL_o6 0x9
20#define MODEL_o3 0x8
21#define MODEL_g2 0x7
22#define MODEL_waku 0x6
23#define MODEL_soku 0x5
24#define MODEL_kusa 0x4
25#define MODEL_tuti 0x3
26#define MODEL_exit 0x2
27#define MODEL_exit2 0x1
28#define MODEL_exit1 0x0
29