Paper Mario DX
Paper Mario (N64) modding
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arn_07_shape.h
Go to the documentation of this file.
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#define MODEL_Root 0x20
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#define MODEL_g12 0x1F
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#define MODEL_g13 0x1E
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#define MODEL_o39 0x1D
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#define MODEL_g14 0x1C
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#define MODEL_o40 0x1B
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#define MODEL_o47 0x1A
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#define MODEL_o38 0x19
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#define MODEL_o37 0x18
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#define MODEL_o36 0x17
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#define MODEL_o35 0x16
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#define MODEL_Default 0x15
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#define MODEL_iwa4 0x14
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#define MODEL_iwa3 0x13
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#define MODEL_iwa2 0x12
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#define MODEL_iwa1 0x11
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#define MODEL_sigemi 0x10
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#define MODEL_ki 0xF
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#define MODEL_ki3 0xE
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#define MODEL_ki2 0xD
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#define MODEL_ki1 0xC
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#define MODEL_g1 0xB
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#define MODEL_miti 0xA
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#define MODEL_tuti2 0x9
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#define MODEL_o48 0x8
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#define MODEL_kusa2 0x7
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#define MODEL_g4 0x6
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#define MODEL_o49 0x5
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#define MODEL_kusa 0x4
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#define MODEL_waku 0x3
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#define MODEL_exit 0x2
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#define MODEL_exit2 0x1
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#define MODEL_exit1 0x0
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include
mapfs
arn_07_shape.h
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