Paper Mario DX
Paper Mario (N64) modding
 
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arn_08_shape.h
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1#define MODEL_Root 0x15
2#define MODEL_g13 0x14
3#define MODEL_o49 0x13
4#define MODEL_g19 0x12
5#define MODEL_o48 0x11
6#define MODEL_g18 0x10
7#define MODEL_o47 0xF
8#define MODEL_g17 0xE
9#define MODEL_o44 0xD
10#define MODEL_g16 0xC
11#define MODEL_o46 0xB
12#define MODEL_g15 0xA
13#define MODEL_o45 0x9
14#define MODEL_Default 0x8
15#define MODEL_kusa 0x7
16#define MODEL_o42 0x6
17#define MODEL_ido 0x5
18#define MODEL_kabe 0x4
19#define MODEL_yuka 0x3
20#define MODEL_exit 0x2
21#define MODEL_o37 0x1
22#define MODEL_doa 0x0
23