Paper Mario DX
Paper Mario (N64) modding
 
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arn_11_hit.h
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1#define COLLIDER_Root 0xE
2#define COLLIDER_g14 0xD
3#define COLLIDER_o50 0xC
4#define COLLIDER_o49 0xB
5#define COLLIDER_o48 0xA
6#define COLLIDER_g13 0x9
7#define COLLIDER_o51 0x8
8#define COLLIDER_o47 0x7
9#define COLLIDER_o45 0x6
10#define COLLIDER_o44 0x5
11#define COLLIDER_exit 0x4
12#define COLLIDER_nw 0x3
13#define COLLIDER_ttw 0x2
14#define COLLIDER_deiliw 0x1
15#define COLLIDER_deilitw 0x0
16
17#define ZONE_Root 0x4
18#define ZONE_exit 0x3
19#define ZONE_deilie 0x2
20#define ZONE_Default 0x1
21#define ZONE_o42 0x0
22