Paper Mario DX
Paper Mario (N64) modding
 
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arn_20_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x15
2#define COLLIDER_Default 0x14
3#define COLLIDER_deiliw 0x13
4#define COLLIDER_deiliwt 0x12
5#define COLLIDER_deilite 0x11
6#define COLLIDER_o222 0x10
7#define COLLIDER_deilie 0xF
8#define COLLIDER_o221 0xE
9#define COLLIDER_o166 0xD
10#define COLLIDER_g38 0xC
11#define COLLIDER_o223 0xB
12#define COLLIDER_o219 0xA
13#define COLLIDER_o165 0x9
14#define COLLIDER_o218 0x8
15#define COLLIDER_dgb_castle 0x7
16#define COLLIDER_g37 0x6
17#define COLLIDER_o203 0x5
18#define COLLIDER_o201 0x4
19#define COLLIDER_o200 0x3
20#define COLLIDER_o199 0x2
21#define COLLIDER_o198 0x1
22#define COLLIDER_o190 0x0
23
24#define ZONE_Root 0x3
25#define ZONE_6 0x2
26#define ZONE_o220 0x1
27#define ZONE_o219 0x0
28