Paper Mario DX
Paper Mario (N64) modding
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arn_20_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x2D
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#define MODEL_g38 0x2C
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#define MODEL_o219 0x2B
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#define MODEL_o220 0x2A
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#define MODEL_o163 0x29
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#define MODEL_o214 0x28
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#define MODEL_o216 0x27
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#define MODEL_o170 0x26
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#define MODEL_o217 0x25
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#define MODEL_o162 0x24
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#define MODEL_o161 0x23
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#define MODEL_o212 0x22
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#define MODEL_o165 0x21
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#define MODEL_Default 0x20
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#define MODEL_o224 0x1F
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#define MODEL_o168 0x1E
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#define MODEL_o166 0x1D
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#define MODEL_dgb_castle 0x1C
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#define MODEL_g37 0x1B
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#define MODEL_o221 0x1A
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#define MODEL_o203 0x19
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#define MODEL_o201 0x18
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#define MODEL_o200 0x17
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#define MODEL_o199 0x16
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#define MODEL_o198 0x15
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#define MODEL_o192 0x14
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#define MODEL_o190 0x13
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#define MODEL_g32 0x12
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#define MODEL_o195 0x11
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#define MODEL_o194 0x10
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#define MODEL_o187 0xF
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#define MODEL_o186 0xE
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#define MODEL_o185 0xD
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#define MODEL_o181 0xC
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#define MODEL_o183 0xB
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#define MODEL_o182 0xA
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#define MODEL_g33 0x9
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#define MODEL_door2 0x8
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#define MODEL_d2 0x7
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#define MODEL_door1 0x6
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#define MODEL_d1 0x5
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#define MODEL_6 0x4
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#define MODEL_o169 0x3
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#define MODEL_o112 0x2
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#define MODEL_g1 0x1
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#define MODEL_frame 0x0
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include
mapfs
arn_20_shape.h
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