Paper Mario DX
Paper Mario (N64) modding
 
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arn_bt04_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x16
2#define MODEL_dai 0x15
3#define MODEL_o349 0x14
4#define MODEL_waku1 0x13
5#define MODEL_kabe3 0x12
6#define MODEL_yuka 0x11
7#define MODEL_jun 0x10
8#define MODEL_o343 0xF
9#define MODEL_o342 0xE
10#define MODEL_o341 0xD
11#define MODEL_o340 0xC
12#define MODEL_o339 0xB
13#define MODEL_o338 0xA
14#define MODEL_o337 0x9
15#define MODEL_o348 0x8
16#define MODEL_g49 0x7
17#define MODEL_kusa 0x6
18#define MODEL_waku2 0x5
19#define MODEL_kabe4 0x4
20#define MODEL_kabe2 0x3
21#define MODEL_kabe1 0x2
22#define MODEL_yuka2 0x1
23#define MODEL_waku 0x0
24