Paper Mario DX
Paper Mario (N64) modding
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arn_bt04_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x16
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#define MODEL_dai 0x15
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#define MODEL_o349 0x14
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#define MODEL_waku1 0x13
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#define MODEL_kabe3 0x12
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#define MODEL_yuka 0x11
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#define MODEL_jun 0x10
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#define MODEL_o343 0xF
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#define MODEL_o342 0xE
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#define MODEL_o341 0xD
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#define MODEL_o340 0xC
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#define MODEL_o339 0xB
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#define MODEL_o338 0xA
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#define MODEL_o337 0x9
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#define MODEL_o348 0x8
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#define MODEL_g49 0x7
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#define MODEL_kusa 0x6
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#define MODEL_waku2 0x5
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#define MODEL_kabe4 0x4
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#define MODEL_kabe2 0x3
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#define MODEL_kabe1 0x2
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#define MODEL_yuka2 0x1
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#define MODEL_waku 0x0
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include
mapfs
arn_bt04_shape.h
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