Paper Mario DX
Paper Mario (N64) modding
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bow.h
Go to the documentation of this file.
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#ifndef _WORLD_PARTNER_BOW_H_
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#define _WORLD_PARTNER_BOW_H_
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#include "common.h"
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#include "
script_api/map.h
"
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void
world_bow_init
(
Npc
*);
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void
world_bow_pre_battle
(
Npc
*);
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extern
EvtScript
EVS_WorldBow_TakeOut
;
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extern
EvtScript
EVS_WorldBow_Update
;
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extern
EvtScript
EVS_WorldBow_UseAbility
;
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extern
EvtScript
EVS_WorldBow_PutAway
;
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#endif
world_bow_init
void world_bow_init(Npc *)
world_bow_pre_battle
void world_bow_pre_battle(Npc *)
EVS_WorldBow_Update
EvtScript EVS_WorldBow_Update
Definition
bow.c:128
EVS_WorldBow_PutAway
EvtScript EVS_WorldBow_PutAway
Definition
bow.c:415
EVS_WorldBow_TakeOut
EvtScript EVS_WorldBow_TakeOut
Definition
bow.c:41
EVS_WorldBow_UseAbility
EvtScript EVS_WorldBow_UseAbility
Definition
bow.c:360
EvtScript
Bytecode EvtScript[]
Definition
common_structs.h:14
map.h
Npc
Definition
common_structs.h:213
src
world
partner
bow.h
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