5INCLUDE_IMG(
"effects/gfx/D_09000000_32EC50.png", D_09000000_32EC50);
6INCLUDE_PAL(
"effects/gfx/D_09000000_32EC50.pal", D_09000080_32ECD0);
8#include "effects/gfx/D_090000A0_32ECF0.vtx.inc.c"
10#include "effects/gfx/D_090000E0_32ED30.gfx.inc.c"
11#include "effects/gfx/D_090001B8_32EE08.gfx.inc.c"
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)