Paper Mario DX
Paper Mario (N64) modding
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create_audio_system_obfuscated.c
Go to the documentation of this file.
1
#include "common.h"
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extern
u8
obfuscated_create_audio_system
[];
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#ifdef SHIFT
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void
create_audio_system
(
void
);
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void
create_audio_system_obfuscated
(
void
) {
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create_audio_system
();
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}
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#else
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void
create_audio_system_obfuscated
(
void
) {
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u32
t0
= 0xAC29007B;
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u32
t1
= 0xB00006A8;
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void
(*
create_audio_system
)(
void
) = (
void
(*)(
void
))
obfuscated_create_audio_system
;
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while
(
IO_READ
(
PI_STATUS_REG
) & 3);
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t0
-=
IO_READ
(
t1
- 0x1C8);
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create_audio_system
+=
t0
;
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create_audio_system
();
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}
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#endif
create_audio_system
void create_audio_system(void)
Definition
25f00_len_940.c:39
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
obfuscated_create_audio_system
u8 obfuscated_create_audio_system[]
create_audio_system_obfuscated
void create_audio_system_obfuscated(void)
Definition
create_audio_system_obfuscated.c:11
src
create_audio_system_obfuscated.c
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1.10.0