Paper Mario DX
Paper Mario (N64) modding
 
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create_audio_system_obfuscated.c
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1#include "common.h"
2
4
5#ifdef SHIFT
6void create_audio_system(void);
9}
10#else
12 u32 t0 = 0xAC29007B;
13 u32 t1 = 0xB00006A8;
14 void (*create_audio_system)(void) = (void (*)(void)) obfuscated_create_audio_system;
15
16 while (IO_READ(PI_STATUS_REG) & 3);
17
18 t0 -= IO_READ(t1 - 0x1C8);
21}
22#endif
void create_audio_system(void)
u8 obfuscated_create_audio_system[]
void create_audio_system_obfuscated(void)