Paper Mario DX
Paper Mario (N64) modding
 
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dgb_01_hit.h
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1#define COLLIDER_Root 0x35
2#define COLLIDER_Default 0x34
3#define COLLIDER_bridge 0x33
4#define COLLIDER_after 0x32
5#define COLLIDER_o526 0x31
6#define COLLIDER_o524 0x30
7#define COLLIDER_o516 0x2F
8#define COLLIDER_o518 0x2E
9#define COLLIDER_o511 0x2D
10#define COLLIDER_o506 0x2C
11#define COLLIDER_o503 0x2B
12#define COLLIDER_o500 0x2A
13#define COLLIDER_o498 0x29
14#define COLLIDER_before 0x28
15#define COLLIDER_o406 0x27
16#define COLLIDER_o206 0x26
17#define COLLIDER_g71 0x25
18#define COLLIDER_o343 0x24
19#define COLLIDER_o342 0x23
20#define COLLIDER_o172 0x22
21#define COLLIDER_g49 0x21
22#define COLLIDER_o346 0x20
23#define COLLIDER_o183 0x1F
24#define COLLIDER_g57 0x1E
25#define COLLIDER_o374 0x1D
26#define COLLIDER_deilittne 0x1C
27#define COLLIDER_deilitne 0x1B
28#define COLLIDER_deiline 0x1A
29#define COLLIDER_o378 0x19
30#define COLLIDER_deilitte 0x18
31#define COLLIDER_deilite 0x17
32#define COLLIDER_deilie 0x16
33#define COLLIDER_o382 0x15
34#define COLLIDER_deilittse 0x14
35#define COLLIDER_deilitse 0x13
36#define COLLIDER_deilise 0x12
37#define COLLIDER_o373 0x11
38#define COLLIDER_deilittnw 0x10
39#define COLLIDER_deilitnw 0xF
40#define COLLIDER_deilinw 0xE
41#define COLLIDER_o366 0xD
42#define COLLIDER_deilittw 0xC
43#define COLLIDER_deilitw 0xB
44#define COLLIDER_deiliw 0xA
45#define COLLIDER_o169 0x9
46#define COLLIDER_deilittsw 0x8
47#define COLLIDER_deilitsw 0x7
48#define COLLIDER_deilisw 0x6
49#define COLLIDER_o386 0x5
50#define COLLIDER_deilitts 0x4
51#define COLLIDER_deilis 0x3
52#define COLLIDER_deilits 0x2
53#define COLLIDER_g70 0x1
54#define COLLIDER_o203 0x0
55
56#define ZONE_Root 0x10
57#define ZONE_Default 0xF
58#define ZONE_g76 0xE
59#define ZONE_deiline 0xD
60#define ZONE_o391 0xC
61#define ZONE_o387 0xB
62#define ZONE_o386 0xA
63#define ZONE_deilinw 0x9
64#define ZONE_g75 0x8
65#define ZONE_deilie 0x7
66#define ZONE_o390 0x6
67#define ZONE_o389 0x5
68#define ZONE_o388 0x4
69#define ZONE_deiliw 0x3
70#define ZONE_g74 0x2
71#define ZONE_o398 0x1
72#define ZONE_o397 0x0
73