Paper Mario DX
Paper Mario (N64) modding
 
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dgb_03_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x2F
2#define COLLIDER_g1 0x2E
3#define COLLIDER_g4 0x2D
4#define COLLIDER_o121 0x2C
5#define COLLIDER_o16 0x2B
6#define COLLIDER_o15 0x2A
7#define COLLIDER_o6 0x29
8#define COLLIDER_o5 0x28
9#define COLLIDER_o4 0x27
10#define COLLIDER_g5 0x26
11#define COLLIDER_o117 0x25
12#define COLLIDER_deilitn 0x24
13#define COLLIDER_deilin 0x23
14#define COLLIDER_o116 0x22
15#define COLLIDER_deilitts 0x21
16#define COLLIDER_deilits 0x20
17#define COLLIDER_deilis 0x1F
18#define COLLIDER_g13 0x1E
19#define COLLIDER_o113 0x1D
20#define COLLIDER_o112 0x1C
21#define COLLIDER_o77 0x1B
22#define COLLIDER_o108 0x1A
23#define COLLIDER_deilittse 0x19
24#define COLLIDER_deilitse 0x18
25#define COLLIDER_deilise 0x17
26#define COLLIDER_o107 0x16
27#define COLLIDER_deilittne 0x15
28#define COLLIDER_deilitne 0x14
29#define COLLIDER_deiline 0x13
30#define COLLIDER_de 0x12
31#define COLLIDER_deilittnw 0x11
32#define COLLIDER_deilitnw 0x10
33#define COLLIDER_deilinw 0xF
34#define COLLIDER_o99 0xE
35#define COLLIDER_deilittsw 0xD
36#define COLLIDER_deilitsw 0xC
37#define COLLIDER_deilisw 0xB
38#define COLLIDER_g11 0xA
39#define COLLIDER_o92 0x9
40#define COLLIDER_o81 0x8
41#define COLLIDER_o39 0x7
42#define COLLIDER_o24 0x6
43#define COLLIDER_o23 0x5
44#define COLLIDER_g2 0x4
45#define COLLIDER_o75 0x3
46#define COLLIDER_o28 0x2
47#define COLLIDER_o25 0x1
48#define COLLIDER_o29 0x0
49
50#define ZONE_Root 0xB
51#define ZONE_g1 0xA
52#define ZONE_o4 0x9
53#define ZONE_o140 0x8
54#define ZONE_o134 0x7
55#define ZONE_o23 0x6
56#define ZONE_o130 0x5
57#define ZONE_o129 0x4
58#define ZONE_o139 0x3
59#define ZONE_o135 0x2
60#define ZONE_o138 0x1
61#define ZONE_o137 0x0
62