Paper Mario DX
Paper Mario (N64) modding
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dgb_04_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x2F
2
#define MODEL_g1 0x2E
3
#define MODEL_g40 0x2D
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#define MODEL_o225 0x2C
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#define MODEL_o224 0x2B
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#define MODEL_o223 0x2A
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#define MODEL_o220 0x29
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#define MODEL_g39 0x28
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#define MODEL_o214 0x27
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#define MODEL_o213 0x26
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#define MODEL_g10 0x25
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#define MODEL_o90 0x24
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#define MODEL_o89 0x23
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#define MODEL_g34 0x22
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#define MODEL_o193 0x21
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#define MODEL_o190 0x20
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#define MODEL_o135 0x1F
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#define MODEL_o158 0x1E
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#define MODEL_g32 0x1D
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#define MODEL_o150 0x1C
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#define MODEL_o149 0x1B
22
#define MODEL_g7 0x1A
23
#define MODEL_o85 0x19
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#define MODEL_o84 0x18
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#define MODEL_o34 0x17
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#define MODEL_o129 0x16
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#define MODEL_o128 0x15
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#define MODEL_o160 0x14
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#define MODEL_o161 0x13
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#define MODEL_g5 0x12
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#define MODEL_g37 0x11
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#define MODEL_o206 0x10
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#define MODEL_g16 0xF
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#define MODEL_g18 0xE
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#define MODEL_o102 0xD
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#define MODEL_g17 0xC
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#define MODEL_o101 0xB
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#define MODEL_g36 0xA
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#define MODEL_o209 0x9
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#define MODEL_o208 0x8
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#define MODEL_o207 0x7
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#define MODEL_g2 0x6
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#define MODEL_o205 0x5
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#define MODEL_o204 0x4
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#define MODEL_o159 0x3
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#define MODEL_o152 0x2
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#define MODEL_o125 0x1
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#define MODEL_o33 0x0
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include
mapfs
dgb_04_shape.h
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