Paper Mario DX
Paper Mario (N64) modding
 
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dgb_05_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x21
2#define MODEL_g63 0x20
3#define MODEL_g34 0x1F
4#define MODEL_o158 0x1E
5#define MODEL_g69 0x1D
6#define MODEL_o294 0x1C
7#define MODEL_g68 0x1B
8#define MODEL_o293 0x1A
9#define MODEL_o292 0x19
10#define MODEL_g70 0x18
11#define MODEL_o301 0x17
12#define MODEL_o296 0x16
13#define MODEL_o298 0x15
14#define MODEL_o297 0x14
15#define MODEL_g67 0x13
16#define MODEL_o290 0x12
17#define MODEL_o291 0x11
18#define MODEL_o163 0x10
19#define MODEL_g66 0xF
20#define MODEL_o300 0xE
21#define MODEL_o289 0xD
22#define MODEL_o288 0xC
23#define MODEL_g65 0xB
24#define MODEL_o287 0xA
25#define MODEL_o286 0x9
26#define MODEL_o285 0x8
27#define MODEL_o284 0x7
28#define MODEL_o283 0x6
29#define MODEL_o282 0x5
30#define MODEL_g64 0x4
31#define MODEL_o281 0x3
32#define MODEL_o280 0x2
33#define MODEL_o279 0x1
34#define MODEL_o278 0x0
35