Paper Mario DX
Paper Mario (N64) modding
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dgb_06_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x1F
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#define MODEL_Default 0x1E
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#define MODEL_o208 0x1D
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#define MODEL_g52 0x1C
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#define MODEL_o191 0x1B
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#define MODEL_o202 0x1A
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#define MODEL_g53 0x19
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#define MODEL_o192 0x18
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#define MODEL_o203 0x17
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#define MODEL_g42 0x16
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#define MODEL_g54 0x15
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#define MODEL_o207 0x14
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#define MODEL_o206 0x13
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#define MODEL_g32 0x12
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#define MODEL_o138 0x11
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#define MODEL_o137 0x10
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#define MODEL_g34 0xF
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#define MODEL_o149 0xE
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#define MODEL_o148 0xD
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#define MODEL_o146 0xC
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#define MODEL_g36 0xB
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#define MODEL_o158 0xA
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#define MODEL_o157 0x9
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#define MODEL_o156 0x8
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#define MODEL_g37 0x7
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#define MODEL_g41 0x6
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#define MODEL_o161 0x5
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#define MODEL_g35 0x4
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#define MODEL_o155 0x3
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#define MODEL_o154 0x2
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#define MODEL_o150 0x1
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#define MODEL_o183 0x0
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include
mapfs
dgb_06_shape.h
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