Paper Mario DX
Paper Mario (N64) modding
 
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dgb_07_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x11
2#define COLLIDER_g1 0x10
3#define COLLIDER_s10 0xF
4#define COLLIDER_g43 0xE
5#define COLLIDER_o208 0xD
6#define COLLIDER_o207 0xC
7#define COLLIDER_o204 0xB
8#define COLLIDER_o203 0xA
9#define COLLIDER_g31 0x9
10#define COLLIDER_o197 0x8
11#define COLLIDER_deilitts 0x7
12#define COLLIDER_deilits 0x6
13#define COLLIDER_deilis 0x5
14#define COLLIDER_g28 0x4
15#define COLLIDER_o200 0x3
16#define COLLIDER_o127 0x2
17#define COLLIDER_o133 0x1
18#define COLLIDER_o129 0x0
19
20#define ZONE_Root 0x5
21#define ZONE_g1 0x4
22#define ZONE_s10 0x3
23#define ZONE_deilis 0x2
24#define ZONE_o199 0x1
25#define ZONE_o198 0x0
26