Paper Mario DX
Paper Mario (N64) modding
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dgb_07_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x1E
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#define MODEL_g1 0x1D
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#define MODEL_g10 0x1C
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#define MODEL_o199 0x1B
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#define MODEL_o198 0x1A
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#define MODEL_o89 0x19
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#define MODEL_s07 0x18
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#define MODEL_g34 0x17
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#define MODEL_o158 0x16
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#define MODEL_Default 0x15
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#define MODEL_o197 0x14
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#define MODEL_o196 0x13
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#define MODEL_o190 0x12
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#define MODEL_o184 0x11
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#define MODEL_o183 0x10
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#define MODEL_o182 0xF
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#define MODEL_o181 0xE
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#define MODEL_g36 0xD
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#define MODEL_o170 0xC
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#define MODEL_o169 0xB
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#define MODEL_o168 0xA
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#define MODEL_o167 0x9
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#define MODEL_o166 0x8
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#define MODEL_o165 0x7
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#define MODEL_o164 0x6
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#define MODEL_o163 0x5
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#define MODEL_g35 0x4
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#define MODEL_o162 0x3
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#define MODEL_o161 0x2
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#define MODEL_o160 0x1
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#define MODEL_o159 0x0
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include
mapfs
dgb_07_shape.h
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