Paper Mario DX
Paper Mario (N64) modding
 
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dgb_08_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x32
2#define MODEL_g32 0x31
3#define MODEL_g47 0x30
4#define MODEL_o184 0x2F
5#define MODEL_o183 0x2E
6#define MODEL_o180 0x2D
7#define MODEL_o179 0x2C
8#define MODEL_o178 0x2B
9#define MODEL_g43 0x2A
10#define MODEL_o176 0x29
11#define MODEL_o150 0x28
12#define MODEL_o149 0x27
13#define MODEL_g45 0x26
14#define MODEL_o166 0x25
15#define MODEL_o165 0x24
16#define MODEL_o167 0x23
17#define MODEL_o169 0x22
18#define MODEL_g44 0x21
19#define MODEL_o159 0x20
20#define MODEL_o160 0x1F
21#define MODEL_o163 0x1E
22#define MODEL_o152 0x1D
23#define MODEL_g35 0x1C
24#define MODEL_g39 0x1B
25#define MODEL_g41 0x1A
26#define MODEL_o143 0x19
27#define MODEL_g40 0x18
28#define MODEL_o142 0x17
29#define MODEL_g36 0x16
30#define MODEL_g38 0x15
31#define MODEL_o141 0x14
32#define MODEL_g37 0x13
33#define MODEL_o140 0x12
34#define MODEL_g34 0x11
35#define MODEL_o139 0x10
36#define MODEL_o138 0xF
37#define MODEL_g33 0xE
38#define MODEL_o177 0xD
39#define MODEL_o137 0xC
40#define MODEL_o136 0xB
41#define MODEL_o135 0xA
42#define MODEL_o134 0x9
43#define MODEL_o133 0x8
44#define MODEL_o132 0x7
45#define MODEL_o131 0x6
46#define MODEL_o130 0x5
47#define MODEL_o129 0x4
48#define MODEL_o128 0x3
49#define MODEL_o127 0x2
50#define MODEL_o126 0x1
51#define MODEL_o125 0x0
52