Paper Mario DX
Paper Mario (N64) modding
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dgb_08_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x32
2
#define MODEL_g32 0x31
3
#define MODEL_g47 0x30
4
#define MODEL_o184 0x2F
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#define MODEL_o183 0x2E
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#define MODEL_o180 0x2D
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#define MODEL_o179 0x2C
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#define MODEL_o178 0x2B
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#define MODEL_g43 0x2A
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#define MODEL_o176 0x29
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#define MODEL_o150 0x28
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#define MODEL_o149 0x27
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#define MODEL_g45 0x26
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#define MODEL_o166 0x25
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#define MODEL_o165 0x24
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#define MODEL_o167 0x23
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#define MODEL_o169 0x22
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#define MODEL_g44 0x21
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#define MODEL_o159 0x20
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#define MODEL_o160 0x1F
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#define MODEL_o163 0x1E
22
#define MODEL_o152 0x1D
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#define MODEL_g35 0x1C
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#define MODEL_g39 0x1B
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#define MODEL_g41 0x1A
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#define MODEL_o143 0x19
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#define MODEL_g40 0x18
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#define MODEL_o142 0x17
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#define MODEL_g36 0x16
30
#define MODEL_g38 0x15
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#define MODEL_o141 0x14
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#define MODEL_g37 0x13
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#define MODEL_o140 0x12
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#define MODEL_g34 0x11
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#define MODEL_o139 0x10
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#define MODEL_o138 0xF
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#define MODEL_g33 0xE
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#define MODEL_o177 0xD
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#define MODEL_o137 0xC
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#define MODEL_o136 0xB
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#define MODEL_o135 0xA
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#define MODEL_o134 0x9
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#define MODEL_o133 0x8
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#define MODEL_o132 0x7
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#define MODEL_o131 0x6
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#define MODEL_o130 0x5
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#define MODEL_o129 0x4
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#define MODEL_o128 0x3
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#define MODEL_o127 0x2
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#define MODEL_o126 0x1
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#define MODEL_o125 0x0
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include
mapfs
dgb_08_shape.h
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