Paper Mario DX
Paper Mario (N64) modding
 
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dgb_09_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x15
2#define COLLIDER_g1 0x14
3#define COLLIDER_g5 0x13
4#define COLLIDER_o98 0x12
5#define COLLIDER_deilitte 0x11
6#define COLLIDER_deilite 0x10
7#define COLLIDER_deilie 0xF
8#define COLLIDER_o108 0xE
9#define COLLIDER_deilittne 0xD
10#define COLLIDER_deilitne 0xC
11#define COLLIDER_deiline 0xB
12#define COLLIDER_o78 0xA
13#define COLLIDER_deilittnw 0x9
14#define COLLIDER_deilitnw 0x8
15#define COLLIDER_deilinw 0x7
16#define COLLIDER_o29 0x6
17#define COLLIDER_deilittw 0x5
18#define COLLIDER_deilitw 0x4
19#define COLLIDER_deiliw 0x3
20#define COLLIDER_g2 0x2
21#define COLLIDER_o74 0x1
22#define COLLIDER_o66 0x0
23
24#define ZONE_Root 0x3
25#define ZONE_g1 0x2
26#define ZONE_deiline 0x1
27#define ZONE_deilinw 0x0
28