Paper Mario DX
Paper Mario (N64) modding
 
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dgb_11_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x21
2#define MODEL_g1 0x20
3#define MODEL_g10 0x1F
4#define MODEL_o90 0x1E
5#define MODEL_s11 0x1D
6#define MODEL_g40 0x1C
7#define MODEL_o194 0x1B
8#define MODEL_o193 0x1A
9#define MODEL_o192 0x19
10#define MODEL_o191 0x18
11#define MODEL_o190 0x17
12#define MODEL_g27 0x16
13#define MODEL_o109 0x15
14#define MODEL_g37 0x14
15#define MODEL_o185 0x13
16#define MODEL_o182 0x12
17#define MODEL_o180 0x11
18#define MODEL_o179 0x10
19#define MODEL_o178 0xF
20#define MODEL_o177 0xE
21#define MODEL_g31 0xD
22#define MODEL_o153 0xC
23#define MODEL_o152 0xB
24#define MODEL_o151 0xA
25#define MODEL_o150 0x9
26#define MODEL_g28 0x8
27#define MODEL_o189 0x7
28#define MODEL_o188 0x6
29#define MODEL_o187 0x5
30#define MODEL_o186 0x4
31#define MODEL_o173 0x3
32#define MODEL_o133 0x2
33#define MODEL_o131 0x1
34#define MODEL_o127 0x0
35