Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
dgb_14_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x16
2#define COLLIDER_g1 0x15
3#define COLLIDER_g5 0x14
4#define COLLIDER_o157 0x13
5#define COLLIDER_deilittne 0x12
6#define COLLIDER_deilitne 0x11
7#define COLLIDER_deiline 0x10
8#define COLLIDER_o156 0xF
9#define COLLIDER_deilittse 0xE
10#define COLLIDER_deilitse 0xD
11#define COLLIDER_deilise 0xC
12#define COLLIDER_g7 0xB
13#define COLLIDER_o151 0xA
14#define COLLIDER_o129 0x9
15#define COLLIDER_o33 0x8
16#define COLLIDER_o149 0x7
17#define COLLIDER_o66 0x6
18#define COLLIDER_g2 0x5
19#define COLLIDER_o135 0x4
20#define COLLIDER_o75 0x3
21#define COLLIDER_o134 0x2
22#define COLLIDER_o61 0x1
23#define COLLIDER_o28 0x0
24
25#define ZONE_Root 0x6
26#define ZONE_g1 0x5
27#define ZONE_g33 0x4
28#define ZONE_o164 0x3
29#define ZONE_o163 0x2
30#define ZONE_o162 0x1
31#define ZONE_o161 0x0
32