Paper Mario DX
Paper Mario (N64) modding
 
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dgb_17_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xF
2#define COLLIDER_g1 0xE
3#define COLLIDER_g30 0xD
4#define COLLIDER_o98 0xC
5#define COLLIDER_deilitte 0xB
6#define COLLIDER_deilite 0xA
7#define COLLIDER_deilie 0x9
8#define COLLIDER_o127 0x8
9#define COLLIDER_deilittw 0x7
10#define COLLIDER_deilitw 0x6
11#define COLLIDER_deiliw 0x5
12#define COLLIDER_g31 0x4
13#define COLLIDER_o144 0x3
14#define COLLIDER_o142 0x2
15#define COLLIDER_o141 0x1
16#define COLLIDER_o140 0x0
17
18#define ZONE_Root 0x4
19#define ZONE_g1 0x3
20#define ZONE_o153 0x2
21#define ZONE_o151 0x1
22#define ZONE_o149 0x0
23