Paper Mario DX
Paper Mario (N64) modding
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dgb_17_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0xF
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#define COLLIDER_g1 0xE
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#define COLLIDER_g30 0xD
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#define COLLIDER_o98 0xC
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#define COLLIDER_deilitte 0xB
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#define COLLIDER_deilite 0xA
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#define COLLIDER_deilie 0x9
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#define COLLIDER_o127 0x8
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#define COLLIDER_deilittw 0x7
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#define COLLIDER_deilitw 0x6
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#define COLLIDER_deiliw 0x5
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#define COLLIDER_g31 0x4
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#define COLLIDER_o144 0x3
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#define COLLIDER_o142 0x2
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#define COLLIDER_o141 0x1
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#define COLLIDER_o140 0x0
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#define ZONE_Root 0x4
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#define ZONE_g1 0x3
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#define ZONE_o153 0x2
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#define ZONE_o151 0x1
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#define ZONE_o149 0x0
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include
mapfs
dgb_17_hit.h
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