Paper Mario DX
Paper Mario (N64) modding
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dgb_18_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x39
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#define MODEL_s18 0x38
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#define MODEL_g74 0x37
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#define MODEL_o243 0x36
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#define MODEL_o242 0x35
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#define MODEL_o241 0x34
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#define MODEL_g58 0x33
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#define MODEL_g69 0x32
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#define MODEL_o229 0x31
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#define MODEL_o228 0x30
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#define MODEL_g71 0x2F
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#define MODEL_o195 0x2E
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#define MODEL_o194 0x2D
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#define MODEL_g70 0x2C
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#define MODEL_o247 0x2B
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#define MODEL_o190 0x2A
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#define MODEL_g59 0x29
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#define MODEL_o204 0x28
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#define MODEL_o203 0x27
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#define MODEL_o202 0x26
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#define MODEL_g51 0x25
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#define MODEL_o193 0x24
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#define MODEL_o192 0x23
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#define MODEL_o191 0x22
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#define MODEL_g60 0x21
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#define MODEL_o207 0x20
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#define MODEL_o206 0x1F
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#define MODEL_o205 0x1E
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#define MODEL_g73 0x1D
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#define MODEL_o240 0x1C
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#define MODEL_o239 0x1B
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#define MODEL_g61 0x1A
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#define MODEL_o211 0x19
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#define MODEL_o232 0x18
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#define MODEL_o209 0x17
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#define MODEL_o208 0x16
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#define MODEL_g43 0x15
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#define MODEL_o150 0x14
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#define MODEL_o149 0x13
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#define MODEL_g44 0x12
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#define MODEL_o159 0x11
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#define MODEL_o160 0x10
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#define MODEL_o163 0xF
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#define MODEL_o152 0xE
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#define MODEL_g35 0xD
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#define MODEL_g36 0xC
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#define MODEL_g38 0xB
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#define MODEL_o141 0xA
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#define MODEL_g37 0x9
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#define MODEL_o140 0x8
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#define MODEL_g33 0x7
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#define MODEL_o237 0x6
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#define MODEL_o135 0x5
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#define MODEL_o129 0x4
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#define MODEL_o128 0x3
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#define MODEL_o127 0x2
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#define MODEL_o126 0x1
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#define MODEL_o125 0x0
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include
mapfs
dgb_18_shape.h
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