Paper Mario DX
Paper Mario (N64) modding
 
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dgb_18_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x39
2#define MODEL_s18 0x38
3#define MODEL_g74 0x37
4#define MODEL_o243 0x36
5#define MODEL_o242 0x35
6#define MODEL_o241 0x34
7#define MODEL_g58 0x33
8#define MODEL_g69 0x32
9#define MODEL_o229 0x31
10#define MODEL_o228 0x30
11#define MODEL_g71 0x2F
12#define MODEL_o195 0x2E
13#define MODEL_o194 0x2D
14#define MODEL_g70 0x2C
15#define MODEL_o247 0x2B
16#define MODEL_o190 0x2A
17#define MODEL_g59 0x29
18#define MODEL_o204 0x28
19#define MODEL_o203 0x27
20#define MODEL_o202 0x26
21#define MODEL_g51 0x25
22#define MODEL_o193 0x24
23#define MODEL_o192 0x23
24#define MODEL_o191 0x22
25#define MODEL_g60 0x21
26#define MODEL_o207 0x20
27#define MODEL_o206 0x1F
28#define MODEL_o205 0x1E
29#define MODEL_g73 0x1D
30#define MODEL_o240 0x1C
31#define MODEL_o239 0x1B
32#define MODEL_g61 0x1A
33#define MODEL_o211 0x19
34#define MODEL_o232 0x18
35#define MODEL_o209 0x17
36#define MODEL_o208 0x16
37#define MODEL_g43 0x15
38#define MODEL_o150 0x14
39#define MODEL_o149 0x13
40#define MODEL_g44 0x12
41#define MODEL_o159 0x11
42#define MODEL_o160 0x10
43#define MODEL_o163 0xF
44#define MODEL_o152 0xE
45#define MODEL_g35 0xD
46#define MODEL_g36 0xC
47#define MODEL_g38 0xB
48#define MODEL_o141 0xA
49#define MODEL_g37 0x9
50#define MODEL_o140 0x8
51#define MODEL_g33 0x7
52#define MODEL_o237 0x6
53#define MODEL_o135 0x5
54#define MODEL_o129 0x4
55#define MODEL_o128 0x3
56#define MODEL_o127 0x2
57#define MODEL_o126 0x1
58#define MODEL_o125 0x0
59