Paper Mario DX
Paper Mario (N64) modding
 
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dgb_bt03_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x11
2#define MODEL_dai 0x10
3#define MODEL_waku1 0xF
4#define MODEL_yuka 0xE
5#define MODEL_g49 0xD
6#define MODEL_waku2 0xC
7#define MODEL_hibi 0xB
8#define MODEL_mado3_3 0xA
9#define MODEL_mado3 0x9
10#define MODEL_mado2_2 0x8
11#define MODEL_mado2 0x7
12#define MODEL_mado1_1 0x6
13#define MODEL_mado 0x5
14#define MODEL_kaza 0x4
15#define MODEL_kumonosu 0x3
16#define MODEL_kabe 0x2
17#define MODEL_yuka2 0x1
18#define MODEL_waku 0x0
19