Paper Mario DX
Paper Mario (N64) modding
 
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disguise.h
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1#ifndef _DISGUISE_H_
2#define _DISGUISE_H_
3
4#include "common.h"
5
6typedef struct DisguiseAnims {
7 /* 0x00 */ s32 idle;
8 /* 0x04 */ s32 walk;
9 /* 0x08 */ s32 run;
10 /* 0x0C */ s32 talk;
11 /* 0x10 */ s32 still;
12 /* 0x14 */ s32 hold;
13} DisguiseAnims; // size = 0x18
14
17
18#endif
u32 AnimID
AnimID * PeachDisguiseExtraAnims[4]
Definition 7E9D0.c:499
DisguiseAnims BasicPeachDisguiseAnims[4]
Definition 7E9D0.c:464