Paper Mario DX
Paper Mario (N64) modding
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disguise.h
Go to the documentation of this file.
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#ifndef _DISGUISE_H_
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#define _DISGUISE_H_
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#include "common.h"
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typedef
struct
DisguiseAnims
{
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/* 0x00 */
s32
idle
;
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/* 0x04 */
s32
walk
;
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/* 0x08 */
s32
run
;
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/* 0x0C */
s32
talk
;
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/* 0x10 */
s32
still
;
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/* 0x14 */
s32
hold
;
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}
DisguiseAnims
;
// size = 0x18
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extern
DisguiseAnims
BasicPeachDisguiseAnims
[4];
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extern
AnimID
*
PeachDisguiseExtraAnims
[4];
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#endif
AnimID
u32 AnimID
Definition
common_structs.h:31
DisguiseAnims::talk
s32 talk
Definition
disguise.h:10
PeachDisguiseExtraAnims
AnimID * PeachDisguiseExtraAnims[4]
Definition
7E9D0.c:499
DisguiseAnims::idle
s32 idle
Definition
disguise.h:7
DisguiseAnims::hold
s32 hold
Definition
disguise.h:12
BasicPeachDisguiseAnims
DisguiseAnims BasicPeachDisguiseAnims[4]
Definition
7E9D0.c:464
DisguiseAnims::run
s32 run
Definition
disguise.h:9
DisguiseAnims::still
s32 still
Definition
disguise.h:11
DisguiseAnims::walk
s32 walk
Definition
disguise.h:8
DisguiseAnims
Definition
disguise.h:6
src
world
disguise.h
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