Paper Mario DX
Paper Mario (N64) modding
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dro_01_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0xB5
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#define MODEL_tubo 0xB4
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#define MODEL_g272 0xB3
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#define MODEL_o857 0xB2
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#define MODEL_o856 0xB1
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#define MODEL_o855 0xB0
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#define MODEL_o854 0xAF
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#define MODEL_o853 0xAE
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#define MODEL_o852 0xAD
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#define MODEL_o851 0xAC
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#define MODEL_o863 0xAB
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#define MODEL_o858 0xAA
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#define MODEL_t2 0xA9
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#define MODEL_tru2 0xA8
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#define MODEL_t1 0xA7
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#define MODEL_tru1 0xA6
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#define MODEL_8 0xA5
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#define MODEL_tubo8 0xA4
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#define MODEL_futa8 0xA3
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#define MODEL_5 0xA2
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#define MODEL_tubo5 0xA1
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#define MODEL_futa5 0xA0
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#define MODEL_k_i2 0x9F
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#define MODEL_doa 0x9E
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#define MODEL_doa2 0x9D
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#define MODEL_ie2_naka 0x9C
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#define MODEL_o883 0x9B
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#define MODEL_o880 0x9A
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#define MODEL_g276 0x99
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#define MODEL_o878 0x98
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#define MODEL_o877 0x97
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#define MODEL_i2n_kabe 0x96
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#define MODEL_i2n_moyo 0x95
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#define MODEL_i2_hako 0x94
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#define MODEL_o860 0x93
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#define MODEL_o859 0x92
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#define MODEL_yuka 0x91
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#define MODEL_t_nunoyane 0x90
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#define MODEL_bou1 0x8F
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#define MODEL_nuno 0x8E
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#define MODEL_sita2 0x8D
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#define MODEL_si_ksbe 0x8C
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#define MODEL_ue2 0x8B
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#define MODEL_ue_waku 0x8A
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#define MODEL_mado2 0x89
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#define MODEL_ue_kabe 0x88
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#define MODEL_ue_moyou 0x87
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#define MODEL_ie2 0x86
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#define MODEL_g241 0x85
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#define MODEL_waku 0x84
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#define MODEL_hasira2 0x83
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#define MODEL_moyou2 0x82
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#define MODEL_kabe2 0x81
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#define MODEL_k_i1 0x80
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#define MODEL_ie_naka 0x7F
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#define MODEL_ien_kabe 0x7E
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#define MODEL_ien_moyo 0x7D
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#define MODEL_ien_waku 0x7C
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#define MODEL_i_naka 0x7B
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#define MODEL_g275 0x7A
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#define MODEL_o872 0x79
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#define MODEL_o871 0x78
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#define MODEL_o868 0x77
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#define MODEL_o867 0x76
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#define MODEL_kama 0x75
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#define MODEL_3 0x74
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#define MODEL_o870 0x73
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#define MODEL_o869 0x72
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#define MODEL_o866 0x71
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#define MODEL_o862 0x70
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#define MODEL_tubo3 0x6F
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#define MODEL_futa3 0x6E
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#define MODEL_1_hari 0x6D
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#define MODEL_1_binn 0x6C
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#define MODEL_gyu1 0x6B
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#define MODEL_yukamenn1 0x6A
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#define MODEL_o886 0x69
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#define MODEL_ie1_doa 0x68
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#define MODEL_doa1 0x67
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#define MODEL_i_ue 0x66
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#define MODEL_1_m_waku 0x65
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#define MODEL_1_m_moyou 0x64
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#define MODEL_i_sita 0x63
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#define MODEL_1_m_kabe 0x62
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#define MODEL_mado1 0x61
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#define MODEL_ie 0x60
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#define MODEL_ie1 0x5F
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#define MODEL_i1_waku 0x5E
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#define MODEL_i1_moyo 0x5D
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#define MODEL_i1_kabe 0x5C
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#define MODEL_k_m1 0x5B
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#define MODEL_mae 0x5A
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#define MODEL_o835 0x59
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#define MODEL_o765 0x58
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#define MODEL_o833 0x57
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#define MODEL_o768 0x56
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#define MODEL_m_hasira 0x55
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#define MODEL_mise_doa 0x54
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#define MODEL_m_m_doa 0x53
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#define MODEL_mise_naka 0x52
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#define MODEL_mn_kabe 0x51
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#define MODEL_mn_moyo 0x50
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#define MODEL_mn_waku 0x4F
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#define MODEL_mn_mado 0x4E
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#define MODEL_uso_shouhin 0x4D
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#define MODEL_o741 0x4C
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#define MODEL_o740 0x4B
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#define MODEL_o739 0x4A
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#define MODEL_o738 0x49
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#define MODEL_o737 0x48
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#define MODEL_o736 0x47
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#define MODEL_naka 0x46
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#define MODEL_o890 0x45
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#define MODEL_o889 0x44
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#define MODEL_o891 0x43
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#define MODEL_o888 0x42
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#define MODEL_o887 0x41
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#define MODEL_kumonosu 0x40
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#define MODEL_poster 0x3F
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#define MODEL_hone 0x3E
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#define MODEL_kannbutu 0x3D
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#define MODEL_binn 0x3C
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#define MODEL_hako 0x3B
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#define MODEL_hari 0x3A
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#define MODEL_kaunnta 0x39
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#define MODEL_m_jyuu 0x38
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#define MODEL_yukamenn 0x37
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#define MODEL_m_gyu 0x36
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#define MODEL_o861 0x35
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#define MODEL_2 0x34
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#define MODEL_tubo2 0x33
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#define MODEL_futa2 0x32
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#define MODEL_shita 0x31
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#define MODEL_m_m_mado 0x30
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#define MODEL_m_m_kabe 0x2F
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#define MODEL_ue 0x2E
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#define MODEL_m_m_kabe2 0x2D
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#define MODEL_m_m_mado2 0x2C
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#define MODEL_m_m_waku 0x2B
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#define MODEL_m_m_moyou 0x2A
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#define MODEL_m_m_hari 0x29
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#define MODEL_mise 0x28
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#define MODEL_mise1 0x27
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#define MODEL_m_waku 0x26
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#define MODEL_m_kabe 0x25
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#define MODEL_o764 0x24
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#define MODEL_kanban 0x23
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#define MODEL_o499 0x22
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#define MODEL_etc 0x21
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#define MODEL_demise 0x20
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#define MODEL_d_bou 0x1F
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#define MODEL_d_mumo 0x1E
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#define MODEL_d_mono 0x1D
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#define MODEL_d_hako 0x1C
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#define MODEL_saku 0x1B
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#define MODEL_hata 0x1A
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#define MODEL_bou 0x19
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#define MODEL_back 0x18
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#define MODEL_b_waku2 0x17
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#define MODEL_b_waku 0x16
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#define MODEL_b_mado 0x15
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#define MODEL_b_moyou 0x14
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#define MODEL_b_kabe 0x13
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#define MODEL_hei 0x12
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#define MODEL_hei_2 0x11
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#define MODEL_hei_1 0x10
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#define MODEL_yasi 0xF
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#define MODEL_o800 0xE
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#define MODEL_o799 0xD
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#define MODEL_monn 0xC
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#define MODEL_kabe 0xB
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#define MODEL_rennga 0xA
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#define MODEL_exite 0x9
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#define MODEL_wakue 0x8
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#define MODEL_deilie 0x7
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#define MODEL_exitw 0x6
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#define MODEL_wakiw 0x5
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#define MODEL_deiliw 0x4
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#define MODEL_g1 0x3
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#define MODEL_road1 0x2
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#define MODEL_stege 0x1
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#define MODEL_frame 0x0
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include
mapfs
dro_01_shape.h
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