Paper Mario DX
Paper Mario (N64) modding
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end_00_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x66
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#define MODEL_yoshi_f 0x65
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#define MODEL_o166 0x64
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#define MODEL_o169 0x63
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#define MODEL_o168 0x62
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#define MODEL_o119 0x61
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#define MODEL_o118 0x60
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#define MODEL_o115 0x5F
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#define MODEL_o114 0x5E
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#define MODEL_o111 0x5D
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#define MODEL_iwahage 0x5C
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#define MODEL_o264 0x5B
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#define MODEL_o95 0x5A
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#define MODEL_o93 0x59
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#define MODEL_sakuji 0x58
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#define MODEL_g19 0x57
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#define MODEL_o88 0x56
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#define MODEL_g18 0x55
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#define MODEL_o89 0x54
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#define MODEL_o90 0x53
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#define MODEL_o87 0x52
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#define MODEL_g20 0x51
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#define MODEL_o84 0x50
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#define MODEL_umi 0x4F
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#define MODEL_g9 0x4E
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#define MODEL_g11 0x4D
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#define MODEL_o81 0x4C
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#define MODEL_o57 0x4B
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#define MODEL_o56 0x4A
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#define MODEL_o53 0x49
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#define MODEL_o52 0x48
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#define MODEL_g10 0x47
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#define MODEL_o51 0x46
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#define MODEL_g13 0x45
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#define MODEL_o68 0x44
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#define MODEL_o66 0x43
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#define MODEL_o65 0x42
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#define MODEL_o64 0x41
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#define MODEL_o60 0x40
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#define MODEL_party_f 0x3F
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#define MODEL_o80 0x3E
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#define MODEL_o49 0x3D
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#define MODEL_o50 0x3C
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#define MODEL_o47 0x3B
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#define MODEL_o41 0x3A
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#define MODEL_g8 0x39
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#define MODEL_o26 0x38
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#define MODEL_o23 0x37
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#define MODEL_o22 0x36
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#define MODEL_Default 0x35
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#define MODEL_g46 0x34
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#define MODEL_j27 0x33
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#define MODEL_o226 0x32
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#define MODEL_j25 0x31
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#define MODEL_g45 0x30
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#define MODEL_j24 0x2F
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#define MODEL_o219 0x2E
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#define MODEL_j22 0x2D
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#define MODEL_g44 0x2C
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#define MODEL_j21 0x2B
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#define MODEL_o212 0x2A
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#define MODEL_j19 0x29
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#define MODEL_g43 0x28
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#define MODEL_j18 0x27
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#define MODEL_o205 0x26
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#define MODEL_j16 0x25
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#define MODEL_g42 0x24
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#define MODEL_j15 0x23
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#define MODEL_o198 0x22
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#define MODEL_j13 0x21
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#define MODEL_g41 0x20
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#define MODEL_j12 0x1F
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#define MODEL_o191 0x1E
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#define MODEL_j10 0x1D
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#define MODEL_g40 0x1C
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#define MODEL_j9 0x1B
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#define MODEL_o184 0x1A
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#define MODEL_j7 0x19
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#define MODEL_g39 0x18
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#define MODEL_j6 0x17
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#define MODEL_j6_b 0x16
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#define MODEL_j4 0x15
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#define MODEL_g29 0x14
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#define MODEL_j3 0x13
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#define MODEL_j3_b 0x12
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#define MODEL_j1 0x11
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#define MODEL_g49 0x10
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#define MODEL_j26 0xF
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#define MODEL_j23 0xE
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#define MODEL_j20 0xD
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#define MODEL_j17 0xC
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#define MODEL_j14 0xB
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#define MODEL_j11 0xA
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#define MODEL_j8 0x9
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#define MODEL_j5 0x8
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#define MODEL_j2 0x7
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#define MODEL_bg 0x6
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#define MODEL_bg3 0x5
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#define MODEL_mountain 0x4
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#define MODEL_bg2 0x3
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#define MODEL_cloud 0x2
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#define MODEL_bg1 0x1
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#define MODEL_sky 0x0
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include
mapfs
end_00_shape.h
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