Paper Mario DX
Paper Mario (N64) modding
 
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flo_03_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1D
2#define MODEL_g12 0x1C
3#define MODEL_g46 0x1B
4#define MODEL_o161 0x1A
5#define MODEL_o162 0x19
6#define MODEL_g45 0x18
7#define MODEL_o170 0x17
8#define MODEL_o157 0x16
9#define MODEL_g37 0x15
10#define MODEL_o118 0x14
11#define MODEL_g2 0x13
12#define MODEL_o88 0x12
13#define MODEL_o87 0x11
14#define MODEL_o22 0x10
15#define MODEL_o111 0xF
16#define MODEL_g34 0xE
17#define MODEL_o9 0xD
18#define MODEL_o109 0xC
19#define MODEL_o112 0xB
20#define MODEL_g10 0xA
21#define MODEL_o163 0x9
22#define MODEL_o56 0x8
23#define MODEL_o55 0x7
24#define MODEL_g29 0x6
25#define MODEL_g48 0x5
26#define MODEL_o165 0x4
27#define MODEL_o164 0x3
28#define MODEL_g47 0x2
29#define MODEL_o102 0x1
30#define MODEL_o101 0x0
31