Paper Mario DX
Paper Mario (N64) modding
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flo_11_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x17
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#define MODEL_g1 0x16
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#define MODEL_g12 0x15
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#define MODEL_o99 0x14
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#define MODEL_o98 0x13
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#define MODEL_o97 0x12
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#define MODEL_o96 0x11
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#define MODEL_o91 0x10
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#define MODEL_o100 0xF
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#define MODEL_g11 0xE
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#define MODEL_o73 0xD
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#define MODEL_o75 0xC
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#define MODEL_o76 0xB
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#define MODEL_o53 0xA
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#define MODEL_o45 0x9
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#define MODEL_o81 0x8
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#define MODEL_g2 0x7
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#define MODEL_o43 0x6
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#define MODEL_o6 0x5
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#define MODEL_g10 0x4
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#define MODEL_o52 0x3
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#define MODEL_o51 0x2
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#define MODEL_o3 0x1
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#define MODEL_o2 0x0
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include
mapfs
flo_11_shape.h
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