Paper Mario DX
Paper Mario (N64) modding
 
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flo_19_hit.h
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1#define COLLIDER_Root 0x10
2#define COLLIDER_g1 0xF
3#define COLLIDER_g38 0xE
4#define COLLIDER_o108 0xD
5#define COLLIDER_o117 0xC
6#define COLLIDER_g19 0xB
7#define COLLIDER_o79 0xA
8#define COLLIDER_o78 0x9
9#define COLLIDER_o77 0x8
10#define COLLIDER_o76 0x7
11#define COLLIDER_g3 0x6
12#define COLLIDER_o122 0x5
13#define COLLIDER_o75 0x4
14#define COLLIDER_g16 0x3
15#define COLLIDER_o74 0x2
16#define COLLIDER_deilite 0x1
17#define COLLIDER_deilie 0x0
18
19#define ZONE_Root 0x4
20#define ZONE_g1 0x3
21#define ZONE_o7 0x2
22#define ZONE_o8 0x1
23#define ZONE_o1 0x0
24