Paper Mario DX
Paper Mario (N64) modding
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flo_19_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x10
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#define COLLIDER_g1 0xF
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#define COLLIDER_g38 0xE
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#define COLLIDER_o108 0xD
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#define COLLIDER_o117 0xC
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#define COLLIDER_g19 0xB
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#define COLLIDER_o79 0xA
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#define COLLIDER_o78 0x9
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#define COLLIDER_o77 0x8
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#define COLLIDER_o76 0x7
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#define COLLIDER_g3 0x6
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#define COLLIDER_o122 0x5
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#define COLLIDER_o75 0x4
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#define COLLIDER_g16 0x3
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#define COLLIDER_o74 0x2
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#define COLLIDER_deilite 0x1
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#define COLLIDER_deilie 0x0
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#define ZONE_Root 0x4
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#define ZONE_g1 0x3
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#define ZONE_o7 0x2
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#define ZONE_o8 0x1
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#define ZONE_o1 0x0
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include
mapfs
flo_19_hit.h
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