Paper Mario DX
Paper Mario (N64) modding
 
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flower_splash_trail.c
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1
2#include "common.h"
3#include "include_asset.h"
4
5INCLUDE_IMG("effects/gfx/D_09000000_32CEC0.png", D_09000000_32CEC0);
6INCLUDE_PAL("effects/gfx/D_09000000_32CEC0.pal", D_09000080_32CF40);
7INCLUDE_PAL("effects/gfx/D_09000000_32CEC0.yellow.pal", D_090000A0_32CF60);
8INCLUDE_IMG("effects/gfx/D_090000C0_32CF80.png", D_090000C0_32CF80);
9
10#include "effects/gfx/D_090008C0_32D780.vtx.inc.c"
11#include "effects/gfx/D_09000A30_32D8F0.vtx.inc.c"
12#include "effects/gfx/D_09000A40_32D900.vtx.inc.c"
13#include "effects/gfx/D_09000A50_32D910.vtx.inc.c"
14#include "effects/gfx/D_09000A90_32D950.vtx.inc.c"
15#include "effects/gfx/D_09000AB0_32D970.vtx.inc.c"
16#include "effects/gfx/D_09000AF0_32D9B0.vtx.inc.c"
17
18#include "effects/gfx/D_09000B50_32DA10.gfx.inc.c"
19#include "effects/gfx/D_09000C10_32DAD0.gfx.inc.c"
20#include "effects/gfx/D_09000CD0_32DB90.gfx.inc.c"
21#include "effects/gfx/D_09000D58_32DC18.gfx.inc.c"
22#include "effects/gfx/D_09000D90_32DC50.gfx.inc.c"
23#include "effects/gfx/D_09000E08_32DCC8.gfx.inc.c"
24#include "effects/gfx/D_09000E20_32DCE0.gfx.inc.c"
25#include "effects/gfx/D_09000E38_32DCF8.gfx.inc.c"
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)