Paper Mario DX
Paper Mario (N64) modding
 
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big_smoke_puff.c
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1#include "common.h"
2
3#include "include_asset.h"
4
5INCLUDE_IMG("effects/gfx/D_09000000_326410.png", D_09000000_326410);
6INCLUDE_PAL("effects/gfx/D_09000000_326410.pal", D_09000200_326610);
7INCLUDE_IMG("effects/gfx/D_09000220_326630.png", D_09000220_326630);
8INCLUDE_PAL("effects/gfx/D_09000220_326630.pal", D_09000420_326830);
9INCLUDE_IMG("effects/gfx/D_09000440_326850.png", D_09000440_326850);
10INCLUDE_PAL("effects/gfx/D_09000440_326850.pal", D_09000640_326A50);
11INCLUDE_IMG("effects/gfx/D_09000660_326A70.png", D_09000660_326A70);
12INCLUDE_PAL("effects/gfx/D_09000660_326A70.pal", D_09000860_326C70);
13INCLUDE_IMG("effects/gfx/D_09000880_326C90.png", D_09000880_326C90);
14INCLUDE_PAL("effects/gfx/D_09000880_326C90.pal", D_09000A80_326E90);
15INCLUDE_IMG("effects/gfx/D_09000AA0_326EB0.png", D_09000AA0_326EB0);
16INCLUDE_PAL("effects/gfx/D_09000AA0_326EB0.pal", D_09000CA0_3270B0);
17INCLUDE_IMG("effects/gfx/D_09000CC0_3270D0.png", D_09000CC0_3270D0);
18INCLUDE_PAL("effects/gfx/D_09000CC0_3270D0.pal", D_09000EC0_3272D0);
19
20#include "effects/gfx/D_09000EE0_3272F0.vtx.inc.c"
21
22#include "effects/gfx/D_09000F20_327330.gfx.inc.c"
23#include "effects/gfx/D_09000F88_327398.gfx.inc.c"
24#include "effects/gfx/D_09000FA0_3273B0.gfx.inc.c"
25#include "effects/gfx/D_09001060_327470.gfx.inc.c"
26#include "effects/gfx/D_09001120_327530.gfx.inc.c"
27#include "effects/gfx/D_090011E0_3275F0.gfx.inc.c"
28#include "effects/gfx/D_090012A0_3276B0.gfx.inc.c"
29#include "effects/gfx/D_09001360_327770.gfx.inc.c"
30#include "effects/gfx/D_09001420_327830.gfx.inc.c"
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)