Paper Mario DX
Paper Mario (N64) modding
 
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cold_breath.c
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1#include "include_asset.h"
2
3INCLUDE_IMG("effects/gfx/D_09000000_3D9100.png", D_09000000_3D9100);
4INCLUDE_IMG("effects/gfx/D_09001000_3DA100.png", D_09001000_3DA100);
5
6#include "effects/gfx/D_09002000_3DB100.gfx.inc.c"
7
8#include "effects/gfx/D_090020C0_3DB1C0.vtx.inc.c"
9#include "effects/gfx/D_09002100_3DB200.vtx.inc.c"
10#include "effects/gfx/D_09002140_3DB240.vtx.inc.c"
11#include "effects/gfx/D_09002180_3DB280.vtx.inc.c"
12#include "effects/gfx/D_090021C0_3DB2C0.vtx.inc.c"
13
14#include "effects/gfx/D_09002200_3DB300.gfx.inc.c"
15#include "effects/gfx/D_09002220_3DB320.gfx.inc.c"
16#include "effects/gfx/D_09002240_3DB340.gfx.inc.c"
17#include "effects/gfx/D_09002260_3DB360.gfx.inc.c"
18#include "effects/gfx/D_09002280_3DB380.gfx.inc.c"
19#include "effects/gfx/D_090022A0_3DB3A0.gfx.inc.c"
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)