Paper Mario DX
Paper Mario (N64) modding
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effect_46.c
Go to the documentation of this file.
1
#include "
include_asset.h
"
2
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INCLUDE_IMG
(
"effects/gfx/D_09000000_38E990.png"
, D_09000000_38E990);
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#include "effects/gfx/D_09000200_38EB90.vtx.inc.c"
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#include "effects/gfx/D_090003A0_38ED30.gfx.inc.c"
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#include "effects/gfx/D_09000420_38EDB0.gfx.inc.c"
include_asset.h
INCLUDE_IMG
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)
Definition
include_asset.h:27
src
effects
gfx
effect_46.c
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1.10.0