Paper Mario DX
Paper Mario (N64) modding
 
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explosion.c
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1#include "include_asset.h"
2
3INCLUDE_IMG("effects/gfx/D_09000000_343F70.png", D_09000000_343F70);
4INCLUDE_IMG("effects/gfx/D_09000200_344170.png", D_09000200_344170);
5INCLUDE_IMG("effects/gfx/D_09000400_344370.png", D_09000400_344370);
6INCLUDE_IMG("effects/gfx/D_09000600_344570.png", D_09000600_344570);
7
8#include "effects/gfx/D_09000800_344770.vtx.inc.c"
9
10#include "effects/gfx/D_09000840_3447B0.gfx.inc.c"
11#include "effects/gfx/D_090008F0_344860.gfx.inc.c"
12#include "effects/gfx/D_09000910_344880.gfx.inc.c"
13#include "effects/gfx/D_09000978_3448E8.gfx.inc.c"
14#include "effects/gfx/D_090009D8_344948.gfx.inc.c"
15#include "effects/gfx/D_09000A38_3449A8.gfx.inc.c"
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)