Paper Mario DX
Paper Mario (N64) modding
 
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light_rays.c
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1#include "include_asset.h"
2
3INCLUDE_IMG("effects/gfx/D_09000000_36DF90.png", D_09000000_36DF90);
4
5#include "effects/gfx/D_09000080_36E010.vtx.inc.c"
6#include "effects/gfx/D_090000B0_36E040.gfx.inc.c"
7#include "effects/gfx/D_090000D0_36E060.vtx.inc.c"
8#include "effects/gfx/D_09000110_36E0A0.gfx.inc.c"
9
10#include "effects/gfx/D_09000130_36E0C0.gfx.inc.c"
11#include "effects/gfx/D_090001D8_36E168.gfx.inc.c"
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)