Paper Mario DX
Paper Mario (N64) modding
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motion_blur_flame.c
Go to the documentation of this file.
1
#include "
include_asset.h
"
2
3
INCLUDE_IMG
(
"effects/gfx/D_09000000_3A33D0.png"
, D_09000000_3A33D0);
4
INCLUDE_IMG
(
"effects/gfx/D_09000100_3A34D0.png"
, D_09000100_3A34D0);
5
#include "effects/gfx/D_09000200_3A35D0.gfx.inc.c"
6
#include "effects/gfx/D_090002A8_3A3678.gfx.inc.c"
7
#include "effects/gfx/D_09000358_3A3728.gfx.inc.c"
include_asset.h
INCLUDE_IMG
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)
Definition
include_asset.h:27
src
effects
gfx
motion_blur_flame.c
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