Paper Mario DX
Paper Mario (N64) modding
 
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radiating_energy_orb.c
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1#include "include_asset.h"
2
3INCLUDE_IMG("effects/gfx/D_09000000_3A0D60.png", D_09000000_3A0D60);
4INCLUDE_IMG("effects/gfx/D_09000200_3A0F60.png", D_09000200_3A0F60);
5
6#include "effects/gfx/D_09001200_3A1F60.gfx.inc.c"
7#include "effects/gfx/D_090012A8_3A2008.gfx.inc.c"
8
9#include "effects/gfx/D_09001350_3A20B0.vtx.inc.c"
10#include "effects/gfx/D_09001390_3A20F0.vtx.inc.c"
11#include "effects/gfx/D_090013D0_3A2130.vtx.inc.c"
12#include "effects/gfx/D_09001410_3A2170.vtx.inc.c"
13#include "effects/gfx/D_09001450_3A21B0.vtx.inc.c"
14
15#include "effects/gfx/D_09001490_3A21F0.gfx.inc.c"
16#include "effects/gfx/D_090014B0_3A2210.gfx.inc.c"
17#include "effects/gfx/D_090014D0_3A2230.gfx.inc.c"
18#include "effects/gfx/D_090014F0_3A2250.gfx.inc.c"
19#include "effects/gfx/D_09001510_3A2270.gfx.inc.c"
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)