Paper Mario DX
Paper Mario (N64) modding
 
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sparkles.c
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1#include "include_asset.h"
2
3INCLUDE_IMG("effects/gfx/D_09000000_337FC0.png", D_09000000_337FC0);
4
5#include "effects/gfx/D_09000F20_338EE0.gfx.inc.c"
6
7#include "effects/gfx/D_09000FC8_338F88.vtx.inc.c"
8#include "effects/gfx/D_09001008_338FC8.vtx.inc.c"
9#include "effects/gfx/D_09001048_339008.vtx.inc.c"
10#include "effects/gfx/D_09001088_339048.vtx.inc.c"
11#include "effects/gfx/D_090010C8_339088.vtx.inc.c"
12#include "effects/gfx/D_09001108_3390C8.vtx.inc.c"
13#include "effects/gfx/D_09001148_339108.vtx.inc.c"
14#include "effects/gfx/D_09001188_339148.vtx.inc.c"
15
16#include "effects/gfx/D_090011C8_339188.gfx.inc.c"
17#include "effects/gfx/D_090011E0_3391A0.gfx.inc.c"
18#include "effects/gfx/D_090011F8_3391B8.gfx.inc.c"
19#include "effects/gfx/D_09001210_3391D0.gfx.inc.c"
20#include "effects/gfx/D_09001228_3391E8.gfx.inc.c"
21#include "effects/gfx/D_09001240_339200.gfx.inc.c"
22#include "effects/gfx/D_09001258_339218.gfx.inc.c"
23#include "effects/gfx/D_09001270_339230.gfx.inc.c"
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)