Paper Mario DX
Paper Mario (N64) modding
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spiky_white_aura.c
Go to the documentation of this file.
1
#include "
include_asset.h
"
2
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INCLUDE_IMG
(
"effects/gfx/D_09000000_34E770.png"
, D_09000000_34E770);
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#include "effects/gfx/D_09000400_34EB70.vtx.inc.c"
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#include "effects/gfx/D_09000440_34EBB0.gfx.inc.c"
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#include "effects/gfx/D_090004E8_34EC58.gfx.inc.c"
include_asset.h
INCLUDE_IMG
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)
Definition
include_asset.h:27
src
effects
gfx
spiky_white_aura.c
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