5INCLUDE_IMG(
"effects/gfx/D_09000000_3D2580.png", D_09000000_3D2580);
6INCLUDE_PAL(
"effects/gfx/D_09000000_3D2580.pal", D_09000200_3D2780);
10#include "effects/gfx/D_09000400_3D2980.gfx.inc.c"
11#include "effects/gfx/D_090004D8_3D2A58.vtx.inc.c"
12#include "effects/gfx/D_09000518_3D2A98.gfx.inc.c"
u8 D_09000220_3D27A0[0x1E0]
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)