Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
hos_01_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x2E
2#define COLLIDER_g1 0x2D
3#define COLLIDER_g52 0x2C
4#define COLLIDER_o230 0x2B
5#define COLLIDER_o229 0x2A
6#define COLLIDER_o228 0x29
7#define COLLIDER_o227 0x28
8#define COLLIDER_o226 0x27
9#define COLLIDER_o225 0x26
10#define COLLIDER_g32 0x25
11#define COLLIDER_o269 0x24
12#define COLLIDER_o268 0x23
13#define COLLIDER_o168 0x22
14#define COLLIDER_o167 0x21
15#define COLLIDER_g17 0x20
16#define COLLIDER_g20 0x1F
17#define COLLIDER_o267 0x1E
18#define COLLIDER_o266 0x1D
19#define COLLIDER_o238 0x1C
20#define COLLIDER_g58 0x1B
21#define COLLIDER_o254 0x1A
22#define COLLIDER_o253 0x19
23#define COLLIDER_o243 0x18
24#define COLLIDER_g55 0x17
25#define COLLIDER_o260 0x16
26#define COLLIDER_o252 0x15
27#define COLLIDER_o258 0x14
28#define COLLIDER_o259 0x13
29#define COLLIDER_o240 0x12
30#define COLLIDER_g38 0x11
31#define COLLIDER_o234 0x10
32#define COLLIDER_o183 0xF
33#define COLLIDER_o180 0xE
34#define COLLIDER_g2 0xD
35#define COLLIDER_o265 0xC
36#define COLLIDER_o264 0xB
37#define COLLIDER_o263 0xA
38#define COLLIDER_o257 0x9
39#define COLLIDER_o7 0x8
40#define COLLIDER_o122 0x7
41#define COLLIDER_g53 0x6
42#define COLLIDER_g54 0x5
43#define COLLIDER_deilin 0x4
44#define COLLIDER_g21 0x3
45#define COLLIDER_o127 0x2
46#define COLLIDER_deilitsw 0x1
47#define COLLIDER_deilisw 0x0
48
49#define ZONE_Root 0x8
50#define ZONE_g1 0x7
51#define ZONE_g18 0x6
52#define ZONE_o158 0x5
53#define ZONE_o119 0x4
54#define ZONE_g2 0x3
55#define ZONE_o151 0x2
56#define ZONE_o122 0x1
57#define ZONE_o1 0x0
58