Paper Mario DX
Paper Mario (N64) modding
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hos_02_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0x13
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#define COLLIDER_g138 0x12
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#define COLLIDER_g143 0x11
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#define COLLIDER_o434 0x10
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#define COLLIDER_o433 0xF
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#define COLLIDER_g141 0xE
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#define COLLIDER_o436 0xD
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#define COLLIDER_o435 0xC
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#define COLLIDER_o432 0xB
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#define COLLIDER_o431 0xA
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#define COLLIDER_o430 0x9
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#define COLLIDER_o428 0x8
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#define COLLIDER_o427 0x7
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#define COLLIDER_o417 0x6
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#define COLLIDER_g140 0x5
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#define COLLIDER_o414 0x4
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#define COLLIDER_deilite 0x3
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#define COLLIDER_deilie 0x2
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#define COLLIDER_g139 0x1
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#define COLLIDER_deiliw 0x0
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#define ZONE_Root 0x5
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#define ZONE_g132 0x4
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#define ZONE_o407 0x3
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#define ZONE_o400 0x2
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#define ZONE_o403 0x1
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#define ZONE_o402 0x0
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include
mapfs
hos_02_hit.h
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