Paper Mario DX
Paper Mario (N64) modding
 
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hos_02_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x13
2#define COLLIDER_g138 0x12
3#define COLLIDER_g143 0x11
4#define COLLIDER_o434 0x10
5#define COLLIDER_o433 0xF
6#define COLLIDER_g141 0xE
7#define COLLIDER_o436 0xD
8#define COLLIDER_o435 0xC
9#define COLLIDER_o432 0xB
10#define COLLIDER_o431 0xA
11#define COLLIDER_o430 0x9
12#define COLLIDER_o428 0x8
13#define COLLIDER_o427 0x7
14#define COLLIDER_o417 0x6
15#define COLLIDER_g140 0x5
16#define COLLIDER_o414 0x4
17#define COLLIDER_deilite 0x3
18#define COLLIDER_deilie 0x2
19#define COLLIDER_g139 0x1
20#define COLLIDER_deiliw 0x0
21
22#define ZONE_Root 0x5
23#define ZONE_g132 0x4
24#define ZONE_o407 0x3
25#define ZONE_o400 0x2
26#define ZONE_o403 0x1
27#define ZONE_o402 0x0
28